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Rant

Post  Kurgan on Sun Jul 29, 2018 1:34 am

Noticed there are a lot of new players, but seeing the "old timers" doing this too. Please, don't place teleport entrances and exits in/near choke points or somewhere you know a player's going to get telefragged. Examples;
Shutdown2
1. Top of ladder leading from sniper deck to upper deck
2. either end of plank in the middle of the hallway leading to flagroom
3. hallways leading to sniper deck near arches.

In short, if someone can't get by your teleport exit without having to jump over/around it like a gymnast, then you need to find a more out of the way place.

Stop being lazy and use good judgement.

End of Rant.
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Kurgan

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Re: Rant

Post  Nimda on Sun Jul 29, 2018 7:38 am

Thanks Kurgan,
I'm always asking people to move there exits off of supply bags, and the points you mention.
It's so stupid to telefrag a team-mate.
Sometimes people, including regulars give me shit for pointing it out.
I get telefrag'd at least 3 times a week.... sometimes I've gone through hell to get back with a flag only to be telefrag'd in our own base.

A little common sense in exit placement is always appreciated!
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Nimda

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